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- // Command Menu definition
- //
- // Basic Format:
- // "<Bound Key>" "<Button Text>" "<Command sent to server>"
- //
- //
- //
- //
- // Buttons can also open up submenus, as follows:
- // {
- // "Some More Options",
- // {
- // ...
- // }
- // }
- //
- //
- // Buttons preceded with "CUSTOM" are handled in special ways. They can only be moved
- // around or deleted.
- //
- //
- // Limitations:
- // Maximum of 50 menus.
- // Maximum of 100 buttons per menu.
-
- //--------------------------------------------------------
- // Everything below here is editable
-
- "6" "OK" "spec_menu 0"
-
- "5" "Help" "spec_help"
-
- "4" "Settings"
- {
- TOGGLE "6" "Chat Messages" "hud_saytext"
-
- TOGGLE "5" "Show Status" "spec_drawstatus"
-
- TOGGLE "4" "View Cone" "spec_drawcone"
-
- TOGGLE "3" "Player Names" "spec_drawnames"
- }
-
- TOGGLE "3" "Picture-In-Picture" "spec_pip"
- TOGGLE "2" "Auto Director" "spec_autodirector"
-
- //TEAM0 "3" "Join Game" "joingame;chooseteam"
-
- "1" "Show Scores" "togglescores"
-
- // Here are the rest of the buttons and submenus
- // You can change these safely if you want.
-
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